![]() You can’t manually choose which of a Persona’s skills will be inherited in the fusion, which can make it much more difficult to build your team exactly the way you want it. Though Persona fusion can be rewarding, this is one area in which P3P feels the most dated. Every Persona corresponds to an Arcana which is in turn represented in one of your Social Links raising a given Social Link thus has the effect of ensuring any fused Personas that match its Arcana will get a big experience and stat boost. You usually have the option of visiting the Velvet Room whenever you please and it’s here where you can take existing Personas and fuse them into new ones with better stats. Properly managing your daytime life is important for success in your nighttime exploits, as it’s the best way to receive funds for kitting your team out in better equipment and for ensuring you can have the best Personas available in combat. How you plan out your days and weeks can thus be a precarious balancing act as you attempt to maximize your character’s abilities while mitigating any losses. Worse yet, not spending enough time with a given Social Link, or saying the wrong thing when you’re with them, can lead to your Link with them declining or breaking completely. The problem is, you usually only have time to hang out with one person after school each day, and that’s if you choose not to work one of your jobs or participate in other activities. You’ll build up a stable of friends and allies via Social Links, and strengthening your relationships with each individual will see your character receive some important benefits when fusing new Personas. In your daytime life, for example, time is your most precious and limited resource. Though it can take a few hours out of the gate for this gameplay loop to find its footing, things fit together impressively well once you get into a routine with your character and begin to pursue various goals for them.Ĭaptured on Nintendo Switch (Handheld/Undocked) By night, you step into Tartarus with your friends and clear out floor after floor of Shadows, all while picking up money and equipment along the way. By day, you go to school, hang out with friends, and work part-time jobs. Gameplay follows the tried-and-true formula of mixing together life-sim elements with more traditional dungeon crawling. Luckily, the gameplay is engaging enough that these slow periods are still enjoyable, but we would’ve appreciated more evenly balanced plot development. ![]() For example, you’ll defeat a boss, uncover or progress several interesting threads related to the main plot, then be stuck for several in-game weeks spinning your wheels and feasting on breadcrumbs while waiting for the next major plot development to take place. Your progress through Tartarus is often gated at key points until you pass a certain date in-game, and there are times when it feels like the story is a little too 'stop-start'. ![]() The only shortcoming here is that the pacing can feel a little off in some places. ![]() Captured on Nintendo Switch (Handheld/Undocked) This doesn’t necessarily make it better or worse than the later releases in the series, but we did appreciate how it gives P3P its own distinct kind of identity. That’s not to say P3P is missing its moments of levity-there’s certainly plenty of the lighthearted high school antics many fans of the later games will be familiar with-but there’s a much heavier and more menacing vibe to the plot here. We appreciated the overall darker tone of this narrative, as death is a frequent theme that informs the events and decisions that take place over this 60+ hour story. ![]()
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